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Welcome to the Scrap Core devlog

The first entry in our development journal: what Scrap Core is, why we're building it in the open, and what you can expect from this devlog.

Gli articoli del devlog sono scritti in inglese.

Welcome to the very first entry of the Scrap Core devlog. This is where we'll share our progress, the design decisions behind the game, and the occasional look at how a dead planet gets rebuilt, one system at a time.

What is Scrap Core?

You play as S.E.E.D., a Synthetic Environmental Enforcement Drone: an old, rust-eaten robot that should have been scrapped long ago, and the last machine still willing to bring a dead world back to life.

Scrap Core blends survival, base-building and tower defense with light RTS elements. You gather scrap, raise infrastructure, wire a living power grid and command allied bots, all while holding the line against M.O.T.H.E.R., the hostile AI that still rules the surface and has no intention of letting go.

Why build in the open?

Because the best worlds are built with their players, not just for them. Thanks to the people who backed us on Kickstarter, Scrap Core is no longer just an idea on a hard drive, and we want you to see how it grows.

Sharing the process keeps us honest, lets us hear your feedback while it can still change the game, and lets you follow the journey from the first bolt to launch day.

What you can expect here

  • Deep dives into our systems, starting with the power grid and how your base comes to life.
  • The making of S.E.E.D.: its modular body, its weapon modules and why it looks so wonderfully worn out.
  • Art and environment breakdowns, including how we work with our 3D artist and where AI-assisted tools fit into a tiny team's pipeline.
  • Honest progress reports, including what didn't work and what we changed.

Stay in the loop

New posts will land here first. If you'd rather not miss one, join the newsletter at the bottom of this page or hop into our Discord to talk with us directly.

Thanks for being here this early. The signal is just getting started.

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